Comenzi Gm 2

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Comenzi Gm 2

Mesaj  Animalutzu la data de Mar Apr 13, 2010 12:51 am

LEVEL 0 COMMANDS (NORMAL PLAYER)

.acct
Syntax: Teleport to
the given coordinates on the specified map.
~

.hover
Syntax:
Hover Your Character
~

.idleshutdown [#delay|cancel]
Syntax:
Shut the server down after #delay seconds if no active connections are
present (no players) or cancel the shutdown if cancel value is used.
~


.learn
Syntax: .learn all
.learn all_myclass
.learn
all_lang
All learns all spells for gm's, all_myclass learns all
spells for your class, all_lang learns all languages.
~

.levelup
[1-69]
Syntax: Level Up Your Char With Selected #. To Down levels:
.levelup -#
~

.lookupcreature [name of creature]
Syntax:
Looks up a creature by nameofcreature, and returns all matches with
their creature ID's.
~

.lookupitem [item name]
Syntax:
Looks up an item by Item name, and returns all matches with their Item
ID's.
~

.lookupobject [object name]
Syntax: Looks up an
gameobject by object name, and returns all matches with their Gameobject
ID's.
~

.lookupskill [name]
Syntax: Looks up a skill by
name, and returns all matches with their skill ID's.
~

.lookupspell
name
Syntax: Looks up a spell by name, and returns all matches with
their spell ID's.
~

.maxskill
Syntax: Max's All Skills
You Have Learned.
~

.morph [#display I.D]
Syntax: Change
your current model id to #display I.D.
~

.respawn
Syntax:
Respawns All Dead And Alive NPC's, Mobs
~

.revive
Syntax:
Revives Selected Player (Brings Back to Life)
~


LEVELUP
4 COMMANDS ( ADMIN )

.acct
Syntax: Checks Your Account Gm
Level.
~

.commands
Syntax: Shows All The Availble
Commands You May Use.
~

.dismount
Syntax: Dismounts You
From Your Mount.
NOTE* Must Be On A Munt To Work.
~

.gmlist

Syntax: Shows Gm's Online
~

.help [Command]
Syntax:
Shows Help for the selected Command.
~

.save
Syntax:
Saves Character.
~

.start
Syntax: Teleports To Where
Your Hearthstone Is Set.


.announce [message]
Syntax:
Broadcast a System Wide Message Viewed By All Players.
~

.gmoff

Syntax: Turn Gm Visibilty Off. Players And Mobs Can Now Attack You.

~

.gmon
Syntax: Turn Gm Visibilty On. Players And Mobs
Cant Attack You.
You Are Now Visible In .Gmlist
~

.goname
[Char Name]
Syntax: Teleport Staright To The Selected Player.
~


.namego [Char Name]
Syntax: Teleport The Selected Player To
You.
~

.gps
Syntax: Display the position information
for a selected character or creature.
Position information includes
X, Y, Z, and orientation, map Id and zone Id
~

.learnsk
[Skill ID]
Syntax: Learns a skill for the selected player ingame.
~


.lookuptele [Location]
Syntax: Looks up the coordinates for
the location selected.
~

.modify [Hp|Energy|Mana|Rage]
Syntax:
Modify the selected players Hp, Energy, Mana, Rage.
~

.modify
[Speed|Swim|Scale|
Syntax: Modify speed and swim rate from scale
0-10.
Modify Scale (Size) For Selected player from scale 0.01-3.
~


.money [# Amount]
Syntax: Give Money In Copper To Selected
Player
~

.recall
Syntax: Teleport Playername or selected
player to the place where he has been before last use of a
teleportation command.
If no Playername is entered and no player is
selected, it will teleport you.
~

.saveall
Syntax: Saves
All Players In Game
~

.Visible [0 or 1]
Syntax: Output
current visibility state or make GM visible(1) and invisible(0) for
other players.


.addmove [#creature_guid] {#waittime}
Syntax:
Add your current location as a waypoint for creature with guid
#creature_guid. And optional add wait time.
~

.addspw
[Creature I.D]
Syntax: Spawns Creature To The Location You Are
Standing.
~

.changelevel [0-73]
Syntax: Changes level of
Selected Mob Or NPC.
~

.del
Syntax: Delete Selected
Creature From World
~

.delobject
Syntax: Delete
gameobject with gameobject guid.
~

.delticket
Syntax:
.delticket [all]
.delticket [#num]
.delticket [character name]
[all]
to delete all tickets at server, [character name] to delete ticket of
this character, [#num] to delete ticket [#num].
~

.demorph
Syntax:
Demorph Selected Player
~

.displayid
Syntax: Change the
model id of the selected creature to
~

.gocreature
Syntax:
Teleport your character to creature with guid
~

.kick [Char
Name]
Syntax: Kick Char name of the server.
~
.pinfo [Char
Name]
Syntax: Get Info on char's Account
~

.prog
Syntax:
Teleports You To Programmer Island
~
.spawndist #dist
Syntax:
Adjust spawndistance of selected creature to dist.
~

.targetobject

Syntax: Locate the nearst game object.
~

.ticket
[on|off]
Syntax: [on] Show new tickets, [off] Dont show new tickets.

~

.addgo [Game Object #I.D]
Syntax. Add a game object
from game object templates to the world at your current location using
the #I.D.
~

.additem [Item #I.D] [#amount]
Syntax: Add a
item from items template to your bag or selected players bag. Also Add
Amount #
~

.additemset [#itemsetid]
Syntax: Add items
from itemset of id #itemsetid to your or selected character inventory.
Will
add by one example each item from itemset.
~

.allowmove
Syntax:
Enable or Disable Movement For Each Creature
~

.bank
Syntax:
Show your bank
~

.banaccount [Account Name]
Syntax: Ban
account name (can be viewed by players by using the .pinfo command) and
kick affected players currently logged in.
~

.banip [#ip]
Syntax:
Bans logging into the server from computers with the provided IP
address, and kicks all affected players.
~

.createguild
[Guild Name] [Guild Leader Char Name]
Syntax: Create a guild named
Guild Name with the player Guild Leader Char Name as leader. ~

.cshutdown

Syntax: Cancels Shutdown
~

.die
Syntax: Does What
it Says.
~

.gameobject [#I.D]
Syntax: Add a game object
from game object templates to the world at your current position using
the [#I.D]

~

.go [#position_x #position_y #position_z
#mapid]
Syntax: Teleport to the given coordinates on the specified
map.
~

.hover
Syntax: Hover Your Character
~

.idleshutdown
[#delay|cancel]
Syntax: Shut the server down after #delay seconds
if no active connections are present (no players) or cancel the shutdown
if cancel value is used.
~

.learn
Syntax: .learn all
.learn
all_myclass
.learn all_lang
All learns all spells for gm's,
all_myclass learns all spells for your class, all_lang learns all
languages.
~

.levelup [1-69]
Syntax: Level Up Your Char
With Selected #. To Down levels: .levelup -#
~

.lookupcreature
[name of creature]
Syntax: Looks up a creature by nameofcreature,
and returns all matches with their creature ID's.
~

.lookupitem
[item name]
Syntax: Looks up an item by Item name, and returns all
matches with their Item ID's.
~

.lookupobject [object name]
Syntax:
Looks up an gameobject by object name, and returns all matches with
their Gameobject ID's.
~

.lookupskill [name]
Syntax:
Looks up a skill by name, and returns all matches with their skill ID's.

~

.lookupspell name
Syntax: Looks up a spell by name,
and returns all matches with their spell ID's.
~
.maxskill
Syntax:
Max's All Skills You Have Learned.
~

.morph [#display I.D]

Syntax:
Change your current model id to #display I.D.
~

.respawn
Syntax:
Respawns All Dead And Alive NPC's, Mobs
~
.revive

Syntax:
Revives Selected Player (Brings Back to Life)




.shutdown
#seconds
Syntax: Shutdown server
~

.Security [Player
name] [#level]
Syntax: Set the security level of player Player name
to a level of #level.
#level may range from 0 to 4.
~
.wchange
[#weathertype] [#status]
Syntax: Set current weather to
#weathertype with an intensity of #status.
#weathertype can be 1 for
rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1
for enabled.
~

.flymode [on|off]
Syntax: Lets You fly In
mid air, to enable type on or to disable type off.
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Animalutzu
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